How Do I Search For Struct Items In A Vector? [migrated]
Posted
by
Vladimir Marenus
on Game Development
See other posts from Game Development
or by Vladimir Marenus
Published on 2012-11-09T18:38:09Z
Indexed on
2012/11/09
23:26 UTC
Read the original article
Hit count: 388
I'm attempting to create an inventory system using a vector implementation, but I seem to be having some troubles. I'm running into issues using a struct I made. NOTE: This isn't actually in a game code, this is a separate Solution I am using to test my knowledge of vectors and structs!
struct aItem
{
string itemName;
int damage;
};
int main()
{
aItem healingPotion;
healingPotion.itemName = "Healing Potion";
healingPotion.damage= 6;
aItem fireballPotion;
fireballPotion.itemName = "Potion of Fiery Balls";
fireballPotion.damage = -2;
vector<aItem> inventory;
inventory.push_back(healingPotion);
inventory.push_back(healingPotion);
inventory.push_back(healingPotion);
inventory.push_back(fireballPotion);
if(find(inventory.begin(), inventory.end(), fireballPotion) != inventory.end())
{
cout << "Found";
}
system("PAUSE");
return 0;
}
The preceeding code gives me the following error:
1>c:\program files (x86)\microsoft visual studio 11.0\vc\include\xutility(3186): error C2678: binary '==' : no operator found which takes a left-hand operand of type 'aItem' (or there is no acceptable conversion)
There is more to the error, if you need it please let me know. I bet it's something small and silly, but I've been thumping at it for over two hours. Thanks in advance!
© Game Development or respective owner